This is the start of a new weekly feature where we will interview one member from the Battlefield Community who stands out in a special way. This week we were lucky enough to get one of our own staff members and modder veteran Sir. Legolas.
Thank you for being the first of our Community Interviews, tell us a little about yourself.
Hey, it's a pleasure! I'm a casual gamer and a mapper that has been around for many years, PC gaming has been around my life since I can remember, Doom, Heretic, The Incredible Machine. Command & Conquer, Starcraft, Warcraft I and II and in fact most of the 90's classics. But it wasn't until I met the great Delta Force series that I knew First Person Shooters were going to be my favorite kind of games. Delta Force BlackHawk Down probably is the game I have spent most time playing, I liked sniping the most so I sticked with the name Legolas since then, and mapping, over 5 years for sure in that game and that's the time when my desire to build worlds, something called mapping, was born.
What is your history with Battlefield?
Because of Delta Force Black Hawk Down was my favorite game back in 2003 I wasn't paying much attention to Battlefield 1942, I had both games but 1942 required me to have a better computer and internet connection that was just not available for a 12 year old back then (Downloading those 120 MB patches with a 256k connection? It's was a JOKE!). When Vietnam showed up, well I still was "addicted" to DFBHD, still I rushed to Bestbuy and bought the Vietnam soundtrack as a pre-order for BF:V. Things continued the way they were for a couple more years, joined a DFBHD Squad in 2004, met amazing people who I still hang out with today, until the big day that the GREAT BATTLEFIELD 2 was announced, oh man, the graphics looked amazing on the screenshots they published, and I had to get my hands on it, I built for the first time my Gaming computer, costing me around $1k, I was finally trapped by Battlefield. Flying those high tech jets performing some sick dive bombing techniques on tanks and helicopters, rushing flags on a full Blackhawk taking over the map in seconds (until it got patched..), sniping pilots off their helicopters, going on Rambo missions to blow up commander assets, that was a revolutionary game for me, Battlefield has been my love since then.
What is your favorite Battlefield game?
I must say Battlefield 2, because BF2 has given me so much more than gaming hours.
How did you get starting with modding?
I have modded games since and for Command and Conquer series mostly. Only for my own amusement as I was too young. In Delta Force, I started mapping more than modding, people seemed to enjoy my maps which just motivated me to continue on this matter. In BF2 things got a bit more serious when I joined The Sir. Community, I helped on Battleracer as a mapper, I only built from the ground one map/track, Urban Speedway, and also helped other mappers that worked on version 1.29 on building their tracks. After that I've been helping Elxx on whatever I can, which is mostly nothing, he is too damn good at what he does.
How were you involved in the Sir. Community?
One day I found out about this website, Totalbf2.com, there were some crazy news about a community making one hell of a mod, still in development, called Sir.Mod. I said to my self "Hey, I want to do that!" so just joined their TeamSpeak, got to know people, played with them for a while and also helped on various projects, The great Sir. AAK625 thought I was a cool guy, he invited me to test early 0.2 sandbox beta, I met Elxx, who kinda scared me when I first talked to him, Matdef the great and other great Sir. members, some Sir.'s pressured me on to joining Sir. Shortly after I was considered as a "Supporter", some time latter I finally decided to join the community, asked AAK625 and he told me to add the Sir. tag on my name.
From then and on I helped in countless projects, some projects are secret, some were just small projects within the community and some others were as big as mods like Battleracer, Battleracer 2142, helped Elxx testing countless versions of Sandbox before his releases for BF2, some other small mods for BF2142, helped on a trailer for BF2142:Northern Strike, and on developing Wake Island 2142.
What is/was your favorite Battlefield mod of all time?
Battlefield 2: DEATHMATCH - By Elxx. This mod only lasted for about a week, Elxx said it was just an experiment, but it was the greatest mod ever in my opinion. It basically was a nicely detailed free for all, it was incredibly fun.
What is your favorite official Battlefield map?
All of the Wake Islands. from the year 1942 to 2142
If you could mod Battlefield 3 what would you want to do?
Battlefield 1943 and Battleracer of course.
What do you think of Battlefield 3 considering what we know so far?
I think DICE should give modders a chance even if they think it's too complicated to develop for the game's engine. I do not think modders need too many fancy tools that takes too much of DICE's time to produce, maybe just opening the game for us is more than enough. But leaving that behind, BF3 is looking damn sexy, I feel like I'm going to really like this game specially because this is one game that is not being rushed out since it's been in development for years. Fall 2011 is going to be the best time for gaming in years.
With that I want to thank you Alex aka Sir. Legolas for willing to be interviewed by us and also thank you for your support and dedication to the Battlefield Community over the years.
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