This is the start of a new weekly feature where we will interview one member from the Battlefield Community who stands out in a special way. This week we were lucky enough to get one of our own staff members and modder veteran Sir. Legolas. Thank you for being the...
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This is the start of a new weekly feature where we will interview one member from the Battlefield Community who stands out in a special way. This week we were lucky enough to get one of our own staff members and modder veteran Sir. Legolas.
Thank you for being the first of our Community Interviews, tell us a little about yourself.
Hey, it's a pleasure! I'm a casual gamer and a mapper that has been around for many years, PC gaming has been around my life since I can remember, Doom, Heretic, The Incredible Machine. Command & Conquer, Starcraft, Warcraft I and II and in fact most of the 90's classics. But it wasn't until I met the great Delta Force series that I knew First Person Shooters were going to be my favorite kind of games. Delta Force BlackHawk Down probably is the game I have spent most time playing, I liked sniping the most so I sticked with the name Legolas since then, and mapping, over 5 years for sure in that game and that's the time when my desire to build worlds, something called mapping, was born.
What is your history with Battlefield?
Because of Delta Force Black Hawk Down was my favorite game back in 2003 I wasn't paying much attention to Battlefield 1942, I had both games but 1942 required me to have a better computer and internet connection that was just not available for a 12 year old back then (Downloading those 120 MB patches with a 256k connection? It's was a JOKE!). When Vietnam showed up, well I still was "addicted" to DFBHD, still I rushed to Bestbuy and bought the Vietnam soundtrack as a pre-order for BF:V. Things continued the way they were for a couple more years, joined a DFBHD Squad in 2004, met amazing people who I still hang out with today, until the big day that the GREAT BATTLEFIELD 2 was announced, oh man, the graphics looked amazing on the screenshots they published, and I had to get my hands on it, I built for the first time my Gaming computer, costing me around $1k, I was finally trapped by Battlefield. Flying those high tech jets performing some sick dive bombing techniques on tanks and helicopters, rushing flags on a full Blackhawk taking over the map in seconds (until it got patched..), sniping pilots off their helicopters, going on Rambo missions to blow up commander assets, that was a revolutionary game for me, Battlefield has been my love since then.
What is your favorite Battlefield game?
I must say Battlefield 2, because BF2 has given me so much more than gaming hours.
How did you get starting with modding?
I have modded games since and for Command and Conquer series mostly. Only for my own amusement as I was too young. In Delta Force, I started mapping more than modding, people seemed to enjoy my maps which just motivated me to continue on this matter. In BF2 things got a bit more serious when I joined The Sir. Community, I helped on Battleracer as a mapper, I only built from the ground one map/track, Urban Speedway, and also helped other mappers that worked on version 1.29 on building their tracks. After that I've been helping Elxx on whatever I can, which is mostly nothing, he is too damn good at what he does.
How were you involved in the Sir. Community?
One day I found out about this website, Totalbf2.com, there were some crazy news about a community making one hell of a mod, still in development, called Sir.Mod. I said to my self "Hey, I want to do that!" so just joined their TeamSpeak, got to know people, played with them for a while and also helped on various projects, The great Sir. AAK625 thought I was a cool guy, he invited me to test early 0.2 sandbox beta, I met Elxx, who kinda scared me when I first talked to him, Matdef the great and other great Sir. members, some Sir.'s pressured me on to joining Sir. Shortly after I was considered as a "Supporter", some time latter I finally decided to join the community, asked AAK625 and he told me to add the Sir. tag on my name.
From then and on I helped in countless projects, some projects are secret, some were just small projects within the community and some others were as big as mods like Battleracer, Battleracer 2142, helped Elxx testing countless versions of Sandbox before his releases for BF2, some other small mods for BF2142, helped on a trailer for BF2142:Northern Strike, and on developing Wake Island 2142.
What is/was your favorite Battlefield mod of all time?
Battlefield 2: DEATHMATCH - By Elxx. This mod only lasted for about a week, Elxx said it was just an experiment, but it was the greatest mod ever in my opinion. It basically was a nicely detailed free for all, it was incredibly fun.
What is your favorite official Battlefield map?
All of the Wake Islands. from the year 1942 to 2142
If you could mod Battlefield 3 what would you want to do?
Battlefield 1943 and Battleracer of course.
What do you think of Battlefield 3 considering what we know so far?
I think DICE should give modders a chance even if they think it's too complicated to develop for the game's engine. I do not think modders need too many fancy tools that takes too much of DICE's time to produce, maybe just opening the game for us is more than enough. But leaving that behind, BF3 is looking damn sexy, I feel like I'm going to really like this game specially because this is one game that is not being rushed out since it's been in development for years. Fall 2011 is going to be the best time for gaming in years.
With that I want to thank you Alex aka Sir. Legolas for willing to be interviewed by us and also thank you for your support and dedication to the Battlefield Community over the years.
Battlefield 2 brought a huge following to the competitive side of Battlefield on PC. I remember buying BF2 the day it released, and I couldn't stop playing it for hours into the night even though I had an 8 a.m. class the next morning in college. I was already involved in playing competitive Halo 2 for the past year, and I had no idea about the competitive side of BF2.
After finding out about the Cyberathlete Amateur League BF2 open 8v8 league, I started posting as a regular on the forums. A few older gamers from Minnesota noticed my post and I started playing pubs with them in BF2. From the pubs, the guys asked me to play with them on their BF2 team in CAL. Playing organized BF2 competitively was the most fun I've ever had in gaming.
Our basic strategy for the classic Strike at Karkand map was marked up just like the colors in the screenshot. I had a squad of myself and a teammate, we ran spec ops and took the U.S. humvee to the far left flank of the map. Our role was to destroy the opposing commander's assets and try to cap their starting flag. Meanwhile the rest of my team was split up into two-three other squads. We had a primary tank guy and an APC guy. Their responsibilities were to keep the armor for our team alive as much as possible, and if destroyed, remember the timing of the respawn of the armor and make sure to grab it as soon as it comes back to put it back into the battle.
The best part of Strike at Karkand was the middle flag called the Market. This was the hardest fought area of the map since it was the middle point for the armor of both sides. The depth of strategy was unreal on this map. Sometimes teams ran their tank on the high side of the Market to have good lines of sight on attacking infantry, and sometimes the tank would hide in the alleyways, there were countless strats that unfolded.
Many people who played BF2 probably didn't experience this side of Battlefield. It's very unfortunate because this is where the true essence and core of BF comes from. The game becomes very life-like when you play with an organized team communicating and managing squads within the team. Each BF2 map becomes a life-like warzone where the better team will always come out on top. True military tactics and strategies work wonders because of the core design of BF2. Many people prefer the infantry-only side of BF, but I say no thank you to that. Give me 1v1 tank battles fighting across the railroad track at Gulf of Oman. Give me the APC where I can pile a squad inside and drive them into Market at Karkand and deploy them into attacking the flag.
What we know right now about Battlefield 3 is very little. On paper the game looks like it will be BF2 all over again but better, more evolved. With the potential absence of the commander mode, it's one less layer of strategy taken away from the game. While the commander mode was a huge asset to the core strategy of BF2, hopefully its absence in BF3 will still provide many layers of strategy.
It will be interesting to see how Back to Karkand plays with destruction. If entire buildings can be taken down , then the strategy of using the alleyways for infantry flanks and armor peak spots will be tough to keep up, and that's exciting to imagine!
If someone were to ask me what am I most excited for in BF3, I would respond by saying I hope to get the same level of strategy and fun I had from BF2 when I played 8v8 competitively. While I may not play the game competitively in the future, I hope BF3 brings back competitive Battlefield. Staying up on a Friday night watching live casting streams of top Battlefield clans wage war on one another was so entertaining. Listening to the play by play and the communication of the teams was unbelievable!
Battlefield 3 has the potential to bring competitive Battlefield back to PC gaming like BF2 was in 2005. I'm keeping my fingers crossed!
It has only been a few days since Battlefield 3 finally got its formal unveiling and already there is tons of information both leaked and officially confirmed. DICE has released the first teaser trailer for the game along with the launch of the official website. You can also preorder the game now via the official site. They have also confirmed 64 player support for PC and the return of flyable jets ingame along with the ability to go prone. The game will also feature a full single player campaign and co-op features, and will also take place all over the world in such locations as New York, Paris and Tehran.
Along with the teaser trailer and website launch there also has been some information about the game found across multiple sites most of which from retail store websites. Some of the more interesting information from the retailers is the "drag your fallen comrades into safety, and mount your weapon on almost any part of the terrain."
Feel The Battle! This fall, prepare to feel the most physical shooter ever created, powered by the all-new Frostbite 2 gaming engine.
Battlefield 3 leaps ahead of the competition with the power of Frostbite™ 2, the next instalment of DICE’s cutting-edge game engine. This state-of-the-art technology is the foundation on which Battlefield 3 is built, delivering superior visual quality, a grand sense of scale, massive destruction, dynamic audio and incredibly lifelike character animations. As bullets whiz by, walls crumble, and explosions throw you to the ground, the battlefield feels more alive and interactive than ever before.
In Battlefield 3, players step into the role of the elite U.S. Marines where they will experience heart-pounding single player missions and competitive multiplayer actions ranging across diverse locations from around the globe including Paris, Tehran and New York
• Frostbite 2 – Battlefield 3 introduces Frostbite 2, the incredible technology that takes animation, destruction, lighting, scale and audio to new heights. Built upon this powerful game engine, Battlefield 3 immerses players physically and emotionally to the world around them like never before.
• Feel the Battle — Feel the impact of bullets and explosions, drag your fallen comrades into safety, and mount your weapon on almost any part of the terrain. Battlefield 3’s cutting edge animation, spectacular visuals and real as hell battle gameplay attack your senses and make you feel the visceral warriors experience like no other FPS.
• Unparalleled Vehicle Warfare — The best online vehicle warfare experience gets even better with a fitting sonic boom as fighter jets headline impressive lineup of land, air and sea vehicles.
• Urban Combat — Take the fight to iconic and unexpected places in the USA, Middle East, and Europe including claustrophobic streets, metropolitan downtowns, and open, vehicle-friendly landscapes as you fight your way through the war of tomorrow.
From Best Buy:
SynopsisThis street is quiet. Too quiet. You train your eyes on one of the only two points of entry. Surely this will be the way the enemy comes in for the assault. As soon as you've brought your weapon to the ready, you hear the whizzing noise of a bullet flying past inches from your ear. Suddenly the building to your right bursts into an explosion that sends you flying through the air. You smash into the opposite building with a resounding thud. You lie there helpless, watching bits of the crumbled wall roll toward you. You have to get up. You have to keep fighting. A fallen comrade lays beside you and you know you must drag him to safety if he's going to survive. You have to do this. Lives depend on it. Welcome to the Battlefield.
Join the elite U.S. Marines as you battle the enemy across claustrophobic streets, metropolitan downtowns and vehicle-friendly landscapes in the United States, Europe and the Middle East. Whether you're mastering the art of urban combat or piloting a land, sea or air vehicle, Battlefield 3 immerses you in incredibly realistic gameplay powered by the all-new Frostbite 2 game engine. The battlefield has become more alive and interactive than ever before. In heart-pounding single-player missions and massive 24-player online battles, Battlefield 3 immerses you in the fight with cutting-edge animation, destruction, lighting, scale and audio. Prepare for a war that not only attacks your country, but attacks your senses in incredibly physical, lifelike ways. Prepare for Battlefield 3.
- Become an elite U.S. Marine as you fight across North America, Europe and the Middle East
- Powered by the all-new Frostbite 2 game engine for superior visual quality, a grand sense of scale, massive destruction, dynamic audio and incredibly lifelike character animations
- Incredibly real gameplay ensures you feel the impact of every bullet and explosion
- Drag your fallen comrades to safety and mount your weapon on almost any terrain to defend them
- Battle it out in an impressive lineup of land, air and sea vehicles, including powerful fighter jets
- Become a master of urban combat as you fight in claustrophobic streets, metropolitan downtowns and vehicle-friendly landscapes
- Take the fight online in massive combat with up to 24 players
- For 1 player locally; 1 to 24 players online
By the looks of it Battlefield 3 on console will support only 24 players in an online match.
A forum user Morczor on the EA UK forums has also unveiled the contents of the Limited Edition version of Battlefield 3, the details come from a leaked EA Store image that was not supposed to be live yet. The image says that anyone who preorders the Limited Edition will receive the expansion "Back to Karkand" for free on release, it goes on to specify that the expansion will "feature 4 legendary maps from Battlefield 2". It also states that "Completing the package are classic Battlefield 2 weapons and vehicles" along with including "Unique rewards, new achievements/trophies and more." For those who do not preorder the Limited Edition of Battlefield 3 they will be able to purchase the expansion approximately one month after the release of the game.
Well it finally happened, DICE has come out publicly and talked about Battlefield 1943 for PC, but this time it is bad news. The project has officially been scrapped. Along with Battlefield 1943, Battlefield Bad Company 2: Onslaught for PC has also been canceled. Karl cites the main reason is to focus more on the development of Battlefield 3. He does assure though that news will be coming soon about Battlefield 3. Rumor says sometime this Friday.
There comes a time when we as a studio have to choose where to best put our efforts. At DICE we’re dedicated to taking care of our products after launch, and also hell bent on building new, innovative and high quality games.
In my day to day work, I look at our release schedule and the studio’s capacity, weighing them against our wild ambitions to create awesomeness. I often need to make hard calls regarding where we put the studio’s focus. Part of the challenge is to balance work on the new against the already shipped, prioritizing the amount of energy spent on the known franchises and the time spent on developing something entirely new.
This is one of those cross roads where I need to make a hard decision. While we’ll continue supporting Battlefield: Bad Company 2 and previous games, it’s time to look ahead to the next giant leap for DICE – the release of Battlefield 3, powered by the mighty Frostbite 2 engine. Our goal is crystal clear: we’re going to build the best Battlefield game ever, and we’ll do whatever it takes to make this the biggest launch in DICE’s history.
We know some of you eagerly have been awaiting Battlefield 1943 and Battlefield: Bad Company 2 Onslaught on PC. I’m sad to say that these two titles are now officially cancelled. Instead, our talented teams will focus on delivering the greatest possible gaming experience in our next behemoth release. We’re confident this will lead to an even better experience in Battlefield 3, not only on PC, but on all platforms.
For an idea of what that means, watch this space for some exciting news I think you’ll like.
Karl Magnus Troedsson
General Manager, DICE
EA has just announced that the long awaited sequel to Battlefield 2, Battlefield 3 will be formally unveiled at GDC 2011 on March 1st in San Francisco. EA has stated they will be announcing new titles along with hands on time for a number of their titles for 2011 including: Shadows of the Damned, Alice Madness Returns, Kingdom of Amalur: Reckoning and Crysis 2.
And of course those who preordered Medal of Honor will receive an invite to the Battlefield 3 Beta sometime this year.
We hope to be on site at GDC reporting all that we see.
A new BFBC2 Vietnam gameplay trailer has been posted over at the Battlefield Blog it is a 2 minute video featuring the maps Hill 137 and Vantage Point and intense action with The Flamethrower and The Blooper
The game is looking better and better
For your enjoyment
|BF2: Modern Combat||100|
DICE has released the first teaser trailer for the upcoming shotter Battlefield 3.
This Battlefield Bad Company 2 advertisement was written by Nick Horne and produced by Agency Republic advertising...
Check out the action from the BFBC2 Celebrity Tournament featuring Chad Ochocinco, Greg Grunberg, Matt Cassel and...
The first in a series of videos showcasing Bad Company 2 multiplayer.